All of the courses by Dave that are currently on lynda.com, even though she has left the building.
12. Rhino: Tips, Tricks, and Techniques.
Learn how to work faster and smarter with Rhino, the 3D modeling powerhouse that helps you design and engineer nearly any kind of product you can dream of. In this weekly series, Dave Schultze shares his favorite strategies for working with this powerful software.
He dives into a variety of topics, including how to use his own intersection technique to quickly create complex shapes, and helps you sharpen your 3D modeling skills by showing how to work with different kinds of objects in Rhino—from space helmets to mittens. Tune in every Tuesday for a new Rhino trick to speed up your 3D modeling workflow.
Intermediate level, running time = varies.
11. Rhino Project: Architectural Documentation
Refine your Rhino skills. Learn how to create architectural documentation and presentation images that make your designs shine. Find out how to create fast and easy presentations with Rhino’s built-in viewport modes—no rendering required!
This course is Part 3 of a 3-part course.
Intermediate level, running time = 1 hr 18 min.
10. Rhino Project: Architectural Interior & Detail
Advance your Rhino modeling and workflow skills with this short course on architectural interior and detailing. Dave Schultze shows you how to build walls and stairs complete with landings and railings, calculate the correct number of stairs on a spiral staircase, and make openings for windows and doors. Plus, get a collection of tips and tricks for curve blending, organizing your file for easy changes, and more.
This course is Part 2 of a 3-part course.
Intermediate level, running time = 1 hr 47 min.
9. Rhino Project: Architectural Site & Envelope
Advance your Rhino modeling and workflow skills with this short course on architectural exterior design. Dave Schultze shows how to first create the topography of a site with lofting and contours. He then creates the building envelope with walls and a foundation, and later with floors and stairs. Using a fun, retro space-age design, he shows quick ways to build glass curtain walls and even move openings like doors and windows on the fly. He also provides his patented tips and tricks for a faster, more efficient workflow in Rhino.
This course is Part 1 of a 3-part course.
Intermediate level, running time = 1 hr 12 min.
8. Building a Gaming Controller with Rhino
In this fast-paced, 11-video course, the focus is on organic modelling, with fully half of the course devoted to mastering the powerful surface-from-curve-network command. The second half of the course covers every UI feature you would expect: joysticks, buttons, triggers, a D-pad, and then wraps up with ‘Killer Dave Tips’ for generating parting lines.
This course was designed to be an extension of the prior course, ‘Building a Gaming Console with Rhino.’
Intermediate level, running time = 1 hr 8 min.
7. Building a Gaming Console with Rhino
Advance your Rhino modeling and workflow skills by building a game console! Professor Dave shares some of his killer tips to build parts quickly and intelligently, so you get results fast AND have maximum flexibility for changes. The final product will have a case, screen, cords, vents, and logos—just like the real thing. This course is fast-paced and can be completed in one session, like during your lunch or getting a haircut.
Intermediate level, running time = 1 hr 20 min.
6. Animation with Rhino + Bongo + V-Ray
Make your presentations more powerful and animated … with animation! Using a schultzeworks’ original retro product design, the Fish Eye Frame, you learn how to make simple turntable animations. Then, you cover how to make architectural walk-through animations with a funky building called the Zoomerang Pavilion. Both animation types use Rhino for modelling and Bongo for animation, but this course also includes a whole chapter on compositing with Adobe After Effects.
Intermediate level, running time = 2 hr 26 min.
Course Assets & Freebies
5. Architectural Rendering with Rhino and V-Ray
Learn how to render architectural interiors and exteriors using a funky retro structure called the Zoomerang Pavilion, a design research project by licensed architect Dave Schultze. You’ll use Rhino for modelling and V-Ray for rendering, but this course also has bonus materials. Partnering with four of the world’s top providers of 3D content, you will learn by using the best texture maps, HDR skies, 3D trees and people. Lynda members who can download assets will get to keep everything used in the course. Wow!
Intermediate level, running time = 3 hr 53 min.
4. Product Design Rendering with Rhino and V-Ray
Make your design concepts more compelling with product renderings created in Rhino and V-Ray. Join Dave Schultze for a fun, retro-inspired project—a “Fish-Eye Frame” media player—and learn everything you need to know about rendering product designs with Rhino. Discover what makes a good product rendering (and what makes a bad one). Then find out how to set up your virtual photo studio: arranging your camera, backdrop, and lighting for maximum impact.
Intermediate level, running time = 2 hr 54 min
3. Rendering Fundamentals with Rhino and V-Ray
Learn how to render with Rhino and V-Ray, which includes three sample projects: a penguin with glasses, a retro TV frame, and a funky birdhouse. First, Professor Dave demystifies 3D concepts such as global illumination and raytrace rendering. Dave then shows how to customize materials, enhance them with texture mapping, and add realistic surface textures using bump and displacement maps. You’ll also see ‘Dave’s Killer Tips’ on rendering, showing how to get the right lighting for your scene, use color correction tools, and render with the V-Ray frame buffer.
Beginner level, running time = 2 hr 46 min.
2. Rhino 5 Essential Training
Rhino is a 3D-modeling powerhouse, used to design and engineer products ranging from jewelry and furniture to architecture and automobiles. Learn how to build your own 3D models, characters, and prototypes with the NURBS-based modeling tools in Rhino 5.0 for Windows. Author Dave Schultze introduces Rhino’s three primary entities (the curve, the surface, and the solid) and shows the best ways to draw curves and model 3D objects, edit their geometry efficiently, and render and export your designs.
Beginner level, running time = 7 hr 10 min.
1. Rhino 4 Essential Training
In Rhino 4.0 Essential Training, author Dave Schultze shows how the 3D NURBS-based modeling tools in Rhino 4.0 are used to engineer products from toy robots to full-sized aircraft. This course concentrates on using Rhino 4.0 for industrial design and rapid prototyping, with a review of common 3D terminology using specific examples. Along with a comprehensive exploration of the Rhino interface, the course includes an introduction to building 3D objects with Rhino’s three primary entities: the curve, the surface, and the solid.
Beginner level, running time = 5 hr 48 min.