Tag Archives | V-ray

New V-Ray Service Release #3

Just released: A new V-Ray for Rhino 2.00 update is available for download. The build number is 2.00.25962 & dated 30 June 2015. It includes some important bug fixes and changes to the plugin:

• An issue with Material updates is now fixed.
• Material previews in “Rendered” display mode are now faster.
• Improved stability when detaching from a work session.
• Fixed VFB and mouse freeze.
• Removed bug which led to large files crashing BatchRender.
• File loading is optimized and much faster.
• V-Ray displacement uses less memory and is faster.
• Added support for HDRLS 5. Painting lights in a scene is easier than ever. Support for HDRLS 4.0 is still available.
• Newly optimized “ignore objects” code to improve diamond rendering.

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Download it from ChaosGroup downloads. You need to be logged in and have an account, but it’s free for registered owners.

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Killer Rendering Tips for V-Ray and Rhino : Novedge Webinar

Dave-roundTomorrow I am hosting a live webinar for Novedge. Here’s the marketing blurbage:

What it’s About: Dave Schultze will deliver a series of short and sweet personal tips, tricks and ‘Dave hacks.’ The focus will be on new features in V-Ray but also cover things that have been around in both Rhino and V-Ray that many people have overlooked. The webinar is free and will last about one hour, including the Q & A session.

To register, go here and sign up.

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New! Architectural Rendering Course at lynda.com

Dave Schultze is proud to announce the release of his fifth online course for lynda.com, ‘Architectural Rendering with Rhino and V-Ray.’ Running 3 hours and 53 minutes, the course focuses on making amazing images with popular 3D software tools Rhino 5 and V-Ray 2. Using Dave’s original retro building design called the ‘Zoomerang Pavilion,’ Dave shares tips and tricks for creating world-class architectural renderings. In the course, students learn techniques suited for both beginners and experts working in 3D architectural visualization.

Topics range from rendering interiors and exteriors, daytime and nighttime images, working with a wide variety of materials, and methods for enhancing visuals with people, trees, grass, and dramatic sky backgrounds. Making this course especially valuable is the unique partnership with four world class content providers. These four companies, listed below, helped author Dave take the course to the next level.

  • VIZ people, provided several high resolution skies for scene lighting and backgrounds
  • Dosch Design, provided trees and several architectural materials
  • Speed Tree, provided one of their amazingly detailed trees, used in movies and video games worldwide
  • AXYZ Design, provided four of their 3D people products for flawless images at any angle or distance.

“Using the best assets on the planet is such a huge win for the students,” said Author Dave Schultze, “but I am even more thrilled that these four also agreed to give their products away to anyone with a premium account. That just doesn’t happen with other courses.”

Those interested in previewing the course — or any of the other 3,000+ courses on lynda.com — are invited to a free 10-day trial.

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New V-Ray Service Pack 2

logo_vrayThe second service pack for V-Ray for Rhino 2.00 has been released by ChaosGroup. This update is totally free to all owners of V-Ray 2.00 and can be downloaded from the ChaosGroup download section. Registration is required. In addition to other refinements, they have made code optimizations to improve the general performance of V-Ray for Rhino.

Some of the fixes were thanks to yours truly. I am not saying that I played a major role in the development, but I’m a well-known abuser of their software and I’m on a first-name basis with Chaos Group Tech Support.

 

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New V-Ray Service Pack 1 is Released


The first service pack for V-Ray for Rhino 2.00 has been released by ChaosGroup. This update is totally free to all owners of V-Ray 2.00 and can be downloaded from the ChaosGroup download section, (registration required.) I have been using it for a while and my favorite bug fix has got to be the ‘missing texture maps when you change computers. Damn, that drove me nuts for months! Anyway, it’s fixed and my life has definitely improved by 47% or more.

A few of the new and improved features include:

• Batch Render: Easily queue up files and specific views to be rendered in a batch process.
• Show in Viewport: With the new texture manipulation option you can now control which textures will be visible in the Rhino viewport.
• Pack all V-Ray Materials: Archive your V-Ray for Rhino materials and all external files into a single ZIP for easy sharing and back up.
• Improved support for using V-Ray Frame Buffer Channels.
• New toolbar for Batch Render, Guess Lens Shift, Edit Material and set Focus Point tools.
• All new support documentation — finally!

For the full list of amazing and life-changing features, plus glorious bug fixes, be sure to go check out the PDF posted online. What, you have something better to do? I doubt that.

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New Rendering Course at Lynda.com

The first rendering course by Professor Dave is now online at Lynda.com. Titled ‘Rendering Fundamentals with Rhino and V-Ray,‘ the 3-hour course is a thorough and fun introduction to the art and science of 3D rendering. In its first month of release, it had already been watched by over 500 people in 90 countries.

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Compositing with Rhino, V-Ray, and Photoshop

Using the alpha channels option with V-Ray materials, you can replace backgrounds easily in Photoshop and make your renderings POP! This video uses Rhino 5, V-Ray 2, and Photoshop. Run time = 7:42.

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Feature Sneak Peek for the Next V-Ray for Rhino

As one of the V-Ray beta testers, I was not allowed to discuss some of these features until the were recently publicized by Chaos Group. Of all the new features, the RT (Real Time) feature is my favorite. It leverages the GPU as an additional rendering processors, which not only give you faster renders, but REAL TIME previews of all of the stuff you usually have to wait for: materials, reflections, shadows, highlights. Now you can see your rendered scene almost instantly, and move things around until it is perfect.

Why is this cool? You are probably aware that the fastest CPUs have 4 or 6 cores, which is how render engines like V-Ray do their calculations. What you might not know is that some video cards have HUNDREDS of processors, called GPUs (Graphic Processing Units) which can now be used for render calculations. It’s a game changer … and super cool to boot.

NOTE: The video was removed by Chaos Group and I was informed that the RT feature is definitely planned, but not yet working with the GPU.

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